Post-production, VFX and 3D, wherever the project works best.

Versión en español
Man testing a virtual reality experience in front of an LED wall in a studio

Games and interactive experiences

We turn an interactive idea into an experience you can play, test and measure. We start with the mechanic and the goal before expanding scope, content or visual fidelity.

When it makes sense to call us.

  • The idea needs a playable test before committing to a bigger production.
  • A virtual or augmented reality experience needs its interaction and flow validated.
  • Training, simulation or a brand activation needs real participation from the user.

What it can include.

The final scope is set after reviewing the material, the constraints and the delivery the project actually needs.

  1. 01

    Playable prototypes

    We build a first version focused on validating the mechanic, the flow and the user's response.

  2. 02

    Virtual and augmented reality

    We design interaction, space and content for immersive experiences tuned to the agreed device.

  3. 03

    Simulation

    We represent processes or situations in an interactive environment where people can practice and see results.

  4. 04

    Brand experiences

    We turn a concept into a short, clear and measurable interaction for its context of use.

  5. 05

    Iteration

    We organize tests and versions to decide with evidence what to keep, fix or develop next.

Let's come to the first conversation with context.

  1. 01

    The goal of the experience and the expected user behavior.

  2. 02

    Device, context of use and approximate duration.

  3. 03

    References, available content and production constraints.

Every stage leaves something to review.

The method adapts to each service, but one rule holds: scope, decisions and progress stay visible.

  1. 01

    We talk

    We review what exists, what is missing and when it has to be ready.

  2. 02

    We break it down

    We define scope, timeline and line-item costs.

  3. 03

    We produce

    We deliver real progress and keep decisions traceable.

  4. 04

    We deliver and archive

    We leave deliverables, source files and documentation in order.